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Highly
Interactive Learning Environments
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Engage the learner
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Teacher facilitated
Environments can be...
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Technology-based
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Technology-enhanced
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Immersive
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Non-immersive
Eye
Simulator Website
Eye
Simulation Application Version 1.5
Before digging
into VR 3D environments explore an interactive 2D web-app to examine the
educational theory behind HILE. Visit
the Eye Movement Simulation site ( requires Shockwave 7.0 plug-in)
This application simulates
eye motion and demonstrates the effects of disabling one or more of the 12 eye
muscles and one or more of the 6 cranial nerves that control eye motion. The
purpose of this simulator is to teach medical students and doctors how the eye
motion will change with pathology of the eye muscles and cranial nerves and what
to look for during a standard neurological eye exam. (EyeSim
©1997-1999 Rick Lasslo)
You need the Macromedia
Shockwave Plug-in in order to see the eyes. You can download Shockwave from
Macromedia.
1. Go to http://cim.ucdavis.edu/Eyes/Version15/eyeText.htm
Briefly
read the Theory of Eye Motion and Neurological Testing.
2.
Could you learn to diagnose damage to the muscles and nerves that control
the eye by studying this page? Would the learning be active, engaging,
student-centered, constructivist, manipulative, problem-based, discovery learning?
3.
At the bottom of the page carefully read the section on Best Method to
Test Eye Motion.
4.
Go to the Eye Simulation Quiz
Page
http://cim.ucdavis.edu/Eyes/Version15/testMode.htm
Click the Start Quiz button
5.
Read the question, and examine the simulated
patient to make your diagnosis. Observer Carefully! Make specific notes of the
pathology exhibited in the space below. Make a note of your diagnosis
6.
In this evaluation version of the Eye Simulator you will have to evaluate
your own diagnosis!
Click the Return to Eye Simulator button
7.
In the default view of the Eye Simulator, all
muscles and nerves are functional. Un-check boxes by clicking, to disable nerves
or muscles. Work with the simulator until you are confident that your diagnosis
is correct.
Enter your final diagnosis
8.
Assessment
Ideas
Set up multiple diagnosis stations - computer screens displaying Eye Simulators
set to various pathologies. Adjust the browser windows so that only the eyes are
displayed. Have students move from station to station writing diagnoses for each
"patient" (performance-based
assessment)
Why
Pursue Highly Interactive
Learning
Environments?
Consider the differences between each activity....
How
would you categorize the content knowledge?
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declarative?
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procedural?
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conditional?
What
instructional strategies are used?
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presentation
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demonstration
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discussion
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discovery
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instructional
games
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tutorial
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drill
and practice
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cooperative
learning
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problem
solving
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simulation
What
technology is used?
What
is the difference in the relationships between content, instructional
strategies, and technology?
highly interactive learning environments...
constructivist
learn
by doing - not just viewing on the web
active
learning - not passive
discovery
learning - not expository
manipulative
- not static
student
centered - not chalk-n-talk
problem-based
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